Ninja de gozaru! 20 Years of Kakuranger! +Top Seven Episodes

On the 18th of February, 1994--twenty years ago today, Ninja Sentai Kakuranger hit the air! Following Dairanger was certainly not an enviable spot to take in Sentai history, but I think Kakuranger pulls it off! In fact, Kakuranger is my favorite Sentai of the 1990s.

I may have done a Top 7 list about my problems with the series, but I have been able to look past these minor issues enough to marathon the show once, and sometimes twice, a year!

In short, I feel that this is the most well-rounded Sentai series ever. It tackles heavy comedy, heavy drama, heavy action and does it perfectly. The part of me that argues that Dairanger is the better show relies on the action and drama that the series has. Sure, Dairanger had some of the best damn fights in Sentai. I would agree that Dairanger is even better production-wise. Outside of the ending and the constant family drama that Kou suffers through, Dairanger had a hard time getting into my heart.

Kakuranger, to me, is emotion set perfectly to Sentai. Every emotion is pulled off perfectly. Let me sum up some of Kakuranger's emotions in photos if I may...


...so cool..

totsuzen!! binbo!

There...uh...sure is a lot of man in that tub. O_o

Glorious mecha fights!
So there was tons of genuinely funny comedy, a lot of fantastic imagery, interesting and bizarre situations that the Yokai put them in, bonding within the team...and mecha fights that don't suck! I could go on posting pictures from one of the many great fight scenes or some of the more dramatic stuff...but you really need to watch the show if you haven't already.
I could go on and on about how much I like Kakuranger, but it seems to be well documented at this point (or atleast people no longer tell me that Carranger is my favorite Sentai). Also, since the series is still being subbed, I don't want to drop any heavy spoilers in this part of the blog.

tl;dr Kakuranger is excellent in that it isn't only well-rounded, but excels in all categories.


Alright. Usually I tell *spoiler warnings* to go to hell, but I really respect Kakuranger. Hahaa. No, really...I am only putting this out there since I know a lot of people are watching and might not want to be spoiled. As of this writing the subs have only gone up to the 'New Years Hell' episode.

So yeah, turn back now if you don't want anything spoiled.


Top Seven Kakuranger Episodes!

Honorable Mention: Fuin!! (Episode 53)

I can never bring myself to put finale episodes into my Top Seven proper, but this one does deserve good mention.

The Kakuranger are finally ready to take on Daimaoh as he is the only remaining Yokai, but something steps in at the last moment... Sanshinshou? That's right, the Kakuranger mecha step in and force the Kakuranger to stand down against fighting Daimaoh as his defeat would do nothing but spread his influence of despair and misery among all of humanity. Eventually they are forced to take Daimaoh to task after he goes too far. The only course of defeat is to return him to the very seal that started this series.

Daimaoh is sealed in by the Doron Changers and is trapped with the previously defeated Yokai. The Kakuranger celebrate but hopping into Nekomaru and driving to Fujisan.

As with the previous Sugimura-helmed shows, Kakuranger ends with the villains not exactly being defeated...merely dealt with. I always preferred the Dairanger ending because that shot of them parting ways is beautiful. However, the Kakuranger ending is very solid. In Zyuranger, Bandora was cast off once she lost her powers. Who is to say she won't regain her powers and return? Dairanger pretty much said "See ya in 2043!". Kakuranger had played the whole game and made it to the final boss. Maybe they didn't quite beat the Kunoichi Gumi on their own, but they made their way to the top and did what they had to do to rid the world of his menace.

Yeah, I liked this ending. I'm not sure why they left Hakomenro and Bun in the middle of nowhere, but hey... It was their victory lap!

07. Shinshun Manga Jigoku (46)

This episode came back full-force to show that the series still could be as weird this late in as it was in the beginning.

The Kakuranger are captured in a manga after a boy discovers a manga detailing the Kakuranger's defeat. Seeing as this is a Saizo episode, he seems to get the worst of it.

The sheer weirdness in this episode was great as well as the fights. It's also pretty funny how despite being a Saizo episode it's Sasuke that saves the day. By this point in the series, Sasuke saves the days pretty much every episode, so it's expected.

06. Maken to Pants!! (17)

This is a Saizo episode. It perfectly sums up why I kinda like Saizo (he seems to be pretty unpopular). The dude is a walking disaster. Infact *checks again* YEP! Saizo is actually the one who opened the seal in the first episode. Hahaha. The dude fails every single time, but does so spectacularly.

In this episode, Saizo buys a car. It is almost immediately destroyed by Yokai Amikiri who has a very serious grudge against his ancestor. He is forced to enlist the help of a young boy who happens to be blackmailing him over some unflattering photos.

The fights in this episode are great. As I was saying, I like this episode because it is Saizo in a nutshell. Guy just can't get a break.

05. Ge!! sugoi yatsu! + Akazaru no oni taiji (15+16)

Sasuke, man. Short synopsis since this happens again later. Everyone except Sasuke is brutally captured. He skillfully saves the day.

I could have left this episode off of my list, but it deserves to be here. Sasuke had some moments prior to this, but this is where he really began shine. The same guy who a few months earlier defeated someone by throwing his shoe at them was now sneaking past several very powerful Yokai, while badly injured, to rescue his friends.

04. Dokkiri namachukei (09)

Jiraiya's first real focus episode. Jiraiya has become TV obsessed and faces off against a Yokai who is equally as obsessed. A great episode to showcase Kane Kosugi's great fighting skills. There are also some great cameos by Shiro Izumi (Burai/Dragonranger, Yuma/Change Pegasus) and Rika Ishida (White Swan/Jetman)

03. Cho omono・Rainichi! + Shijo hatsu no Super Battle (28+29)

These two episodes were easily my favorite of the Shinobi no Maki arc that spanned from 23-31. After Sasuke, Tsuruhime, Seikai and Saizo had all gotten their Shinobi no Maki, it was now up to Jiraiya to retrieve his so that he could summon God Gamma. He easily had the biggest trial to overcome.

Waiting for Jiraiya was Gali, the very man who trained Jiraiya to one day become a Kakuranger--but also the same man who killed his father. Gali sold his soul to Yokai Nue to save the life of his daughter after a car accident.

Not only were the fights between Jiraiya (Kane Kosugi) and Gali (Sho Kosugi) great, but I loved getting that glimpse into Jiraiya's life before Kakuranger. It was a little strange having him show up in episode 3 spouting off in English, yet knowing why he was there and what he was looking for the scrolls, you fool. They belong to us. It certainly shed some light on that mystery, plus it was some nice story telling.

Also...Sho Kosugi vs Kane Kosugi....... IRL father vs son. Awesome.

02. Godatsu Ninja Power + Sanshinsho Saigo no hi + Kizu Darake Daigyakuten (42+43+44)

Three-parter. Daimaoh has turned 1200 years old which gives him the ability to create a clone. His clone, Daradara is able to absorb the powers of whatever he comes into contact with and redirect all damage to whoever he absorbed powers from. His first victim is Ninjaman and he eventually captures everyone except Sasuke. Sasuke and Sanshinsho are forced to fight Daradara back or risk him destorying the city despite every blow being directed to his friends.

Hakumenro secretly informs Sasuke of Daradara's weakpoint, which is attacking Daimaoh directly. Sasuke breaks into Daimaoh's hide-out to attack Daimaoh and free his friends, effectively breaking Daradara's link.

This is similar to the 15+16 arc, but it is done in such a more grand way. You are really left wondering what they're going to do to get out of this situation. Sasuke, ofcourse, shines bright here and the wheels for the finale are set into motion. Great arc.

01. Ninja de Gozaru + Abunai Obasan + American Ninja (01+02+03)

This series started off in three episodes. We were given plenty of time to assemble the team and differentiate each member. So Tsuruhime and Jiraiya were the only two that were aware of their destiny going into this thing? Interesting. I mean, this isn't the first time we've had most of a Sentai team going into battle completely unprepared but it was fun to see again.

Oh, and how could you not like their ancestors? Hahaa. None of them had kind words.

Overall, this is one of my favorite Sentai debuts ever. It may be spread over three episodes, but there is so much going on that it hardly feels slow or incomplete.


There you have it! Here's to 20 years of Kakuranger!

P.S. More Top 7 Lists are on this page...


Top Seven WORST Sentai Mecha Designs! [Updated!]

There are a lot of bad mecha out there. Whenever I see a terrible mecha, I can't help but wonder who thought it was a good idea and how it was approved. I felt that the worst mecha needed to be given the proper Top 7 list treatment.

I am going to leave out a few things such as Bases and Carriers. They're kinda low-hanging fruit. Also, apologies for the short blurbs on each one...the mecha kinda speak for themselves on how awful they are.

07. Ohblocker (Ohranger)

This is kind of setting the pace for this list. I don't like a lot of secondary mecha...

Ohblocker is like one of those oversized TV Remotes for the elderly. It takes the theme of detailed mecha like the others in the series and trades it in for a comical mishmash of the Ohranger character symbols. It's just stacked shapes. They tried to save it by giving it two swords.......but no. The helmet is ugly and the body is uglier. No no no.

Atleast it's made up of five humanoid components. That's some solace...

06. Galaxy Robo (Maskman)

This one disappointed me for a lot of reasons. The goofy face. The cartoon hands. The too-bright colors. The bland lines and minimal details...it's a bad mix.

The reason I really, really hate this mecha is that it was the mecha used in the final fight in Maskman. This hideous turd was the last thing we saw rather than the excellent Great Five.

But yeah... This largely unimaginative block of crap really shouldn't have existed.

05. Gogglerobo (Goggle Five)

The blandest of the 80s mecha.

It has a grand total of six colors despite made up of three vehicles. The lazy design goes from "meh" to "BLERG!" when you combine it with that horrible face.

Gogglerobo...the only mecha to have this face: -_-

04. Timerobo Beta (Timeranger)

Timerobo Alpha is pretty damn cool. Timerobo as a concept is actual brilliant with it's three different modes. The weakest link has to be the Beta mode. It's a top-heavy disaster.

Once again...this bad design is ruined by a face. OK, I mean...maybe the face itself isn't that bad, but the hatch hanging down in front of it is pretty stupid. It reminds me of those old-timey longjohns with the trapdoor.

To sum it up, it's all bad here. Stick with Alpha.

03. Jet Garuda (Jetman)

What the hell were they thinking with the Jetman mecha? Jet Icarus was weird looking, Tetra Boy had a funny face too. Jet Garuda was the worst. It's just...all over the place. Claws? Odd lines? A face that looks more like a squirrel rather than a bird? Yes.

It's the definition of unappealing. The details are all over the place with rounded cuff and shoulders with nothing but straight lines beyond that.

The only thing that saves Jet Garuda is Hyper Haken. That's pretty cool, I guess.

02. Daibouken (Boukenger)

All versions.

A lot of the stuff on this list ended up here for being bland or under designed. Daibouken has way too much going on for absolutely no reason. Wheels here, thrusters there, hooks for shoulders, a helmet that has rockets going through it's ears...

What a mess. I really don't give a crap about Boukenger...but what the hell was going on with their mecha? Wasn't their theme treasure hunting? Why is this all construction equipment? The bigger it got, the worse it got. Terrible, terrible mecha.

Also, you gotta love that area completely devoid of any kind of designs on the thighs.

Ugh. Get this thing out of my memory.

01. Gunbiroh (Go-onger)

This one is kind of a shame. I like the three mecha that make this up, but combined...yeah. What a terrible, terrible mess. It has no theme. It has no purpose. Mental Bleach, please!

In all honesty, it's easy to talk about how lousy the Go-onger clusterfuck combinations are...but this is the real shit. Unappealing and pointless.

The face of a church organ, a gun for the right arm, and fin for the left.


THE BEST EVER. Muteki Shogun (Kakuranger)

So I thought about making a complimentary Top 7 for the best Sentai mecha, but what's the point? Muteki Shogun is the best. I'll even go as far to say that the Top 7 best would be 1. Muteki Shogun 2. Super Muteki Shogun 3. Red Saruda 4. White Kark 5. Yellow Kumaad 6. Blue Rogan 7. Black Gamma

The design is borderline a work of art. It has a full design with lines and elements in all of the right places. There are no flat spots, there are no areas where it's too busy, it breaks down into five equally great looking mecha, and the sword is frickin amazing...enough said. Most of all, however, it is ON POINT. It looks like it belongs to the show probably more than any other mecha out there.

Muteki Shogun is the best of the mecha.


So there you go...the worst Super Sentai mecha.

Here is a handy link with my other Top 7 Lists!

Thanks for reading. Feel free to disagree with me/post your own list in the comments. If you have a Google account, you can comment.

See ya


UPDATE You wanted it, you got it. The Top 7 BEST Sentai Mecha Designs now has it's own official list.